Manhattan Clam Chowder - Better than New England? - Food Wishes
While not nearly as popular as New England style, Manhattan Clam Chowder can be every bit as rich, satisfying, and delicious, just as long as you use this recipe. By the way, if you love watery soups full of flavorless chucks of canned tomatoes, then you might not like this. You’ve been warned. Enjoy!
For the fully formatted, printable, written recipe, follow this link:
To become a Member of Food Wishes, and read Chef John’s in-depth article about Manhattan Clam Chowder, follow this link:
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[????BETA] NOOBS PLAY DEAD BY DAYLIGHT FROM START LIVE!
[????BETA] NOOBS PLAY DEAD BY DAYLIGHT FROM START LIVE! So you decided to check out this lets play walkthrough of the dbd Dead by Daylight horror game? DON'T!! It is too scary, you will quiver with fear, it will give you nightmares! Dead by Daylight is NOT for the faint of heart so go watch something else before it's TOO LATE! What? You are still here?? You have been WARNED, watch at your own risk! New live stream game play how to tutorial play through of fun and horror, be afraid.... be very afraid!
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GRILLED CLAMS RECIPE | Best clams Appetizer
My First time to grill clams it was good and delicious
It’s good for Pulutan ( finger foods ) with grilled eggplant and pork belly solve my craving!!
Ingredients :
2 lb big clams
Olive oil
Cooking wine
Salt and pepper
Green onion or scallions
Double Fine PsychOdyssey · EP27: “Villains of Crunch Mode”
*Episode 27: “Villains of Crunch Mode”*
Issues with the expanding schedule come to a head as the studio attempts to reconcile with its past participation in crunch culture.
*Download versions hosted by the Internet Archive*
*Stream and purchase the soundtrack by Orange Drink*
*Original music by Orange Drink*
*Opening credits design and animation by Michael Firman*
*Post production audio by Steve Jenkins*
*Visit the official Double Fine website for more info*
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*About the series*
2 Player Productions and Double Fine Productions present _Double Fine PsychOdyssey,_ an unprecedented documentary experience seven years in the making.
Ten years after the release of their flagship video game _Psychonauts,_ Double Fine Productions returns to its most celebrated franchise with _Psychonauts 2._ Now facing the pressure to produce a worthy sequel, the studio must confront overly ambitious designs, poor morale, technical challenges and financial woes, all during a turbulent span of time for the world.
_Double Fine PsychOdyssey_ is the direct continuation of the acclaimed series _Double Fine Adventure,_ and offers even deeper insight into the passion, humor, and heartbreak of video game development.
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Series by 2 Player Productions with the participation and support of Double Fine Productions.
*2 Player Productions was:*
*Paul Owens* - Showrunner, Director, Editor, Camera Operator
*Paul Levering* - Executive Producer, Line Producer, Online Editor, Colorist, Camera Operator, Production Sound Mixer, Digital Imaging Technician, Title Design
*Asif Siddiky* - Director of Photography, Camera Operator
*Renat Sirbaev* - Editor (Ep 23 & 32), Co-Editor (Ep 24 & 30), Associate Editor, Dialogue Editor, Captioner, Production Assistant
*Steve Jenkins* - Sound Designer, Sound Mixer, Production Sound Mixer (Ep 12 & 26), Title Design, Dialogue Editor
*Drew Prusko // Orange Drink* - Original Music, Camera Operator (Ep 12)
*Michael Firman* - Series Art & Animation
*For Double Fine Productions:*
*Tim Schafer* - President & CEO
*James Spafford* - Director of Marketing and Communications
*Victor Romero* - Release Manager and Production Assistance
*Aaron Hayes* - Tech Support
*Tom Kiss* - Website and Additional Title Design
*Harper Jay MacIntyre* - Content and Community Manager
*Special Thanks:*
*Michele Baggio* and the team at *Instamic*
*Jason Scott* and the team at the *Internet Archive*
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The first series - Double Fine Adventure!
I Explored An Abandoned Italian GHOST CITY - Hundreds of houses with everything left behind
We're just students! Help us to explore more of these places with a few dollars ► or support us through one-time donation on PayPal:
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The 6th of April, 2009
3:30 AM.
When most residents were sleeping in their homes, an earthquake struck central Italy in the dead of the night. By the time the dust settles, hundreds have died.
Although this earthquake was moderate in size, magnitude 6.3, it caused nearly 300 fatalities, thousands of injuries, and displaced more than 60.000 people. Up to 11.000 buildings in medieval cities were damaged, a number of them also collapsed. The estimated total amount of damage: $1.1 billion dollars.
I'm going to find out what's left after this disastrous event. The adventure begins in a sparsely populated mountainous landscape in Italy. It's a gloriously bright and sunny summer morning when I arrive at one of the historic cities affected by the quake: a 13th-century hilltop town.
Today, the “zona rossa” -- or red zone -- remains in place, and the vast majority of structures within lie abandoned. In this adventure, we will wander together along the cobbled avenues. I will visualize the inexpressible tragedy that once occurred here and show you the aftermath of the quake, which struck this idyllic historic mountain town over 11 years ago, leveling homes and destroying the medieval, baroque, and renaissance gems within. Time... has stood still ever since. A predominant part of the buildings and homes have remained unspoiled, and together we'll raise awareness for the potentially debilitating effect of Mother Nature and delve into the precious history and family memories that are still roaming around, as the day of today.
While wandering in such an unusual environment, a lot of questions run through your mind. Why did the residents never take their belongings with them? Were they, for safety reasons, simply not allowed by the authorities to return after the evacuation? Or would they rather elude a confrontation with the enormous mechanical and emotional damage that this event had caused? How would you feel if you had an entire city to yourself? And what would you do?
Immediately following the earthquake, some 30.000 people were relocated along the coast. And some 28.000have been housed in 180 tent cities, located on the outskirts of the epicenter and several smaller cities.
The future for the cities nonetheless looks bright. One year later, I revisit this place. A skyline of cranes rises high above the city, while countless angry fractures disfigure its once beautiful buildings, now supported by a maze of scaffolding. The city is slowly coming back.
Collapsed buildings are reconstructed with anti-seismic technology, and the first signs of life start to shape the outskirts of the town.
I want to extend my deepest condolences to the victims and those affected by this catastrophic event in 2009. It was touching to see all the cultural Italian glory in this faded state.
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All the music in this video is gathered through Epidemic Sound (ES) and Artlist.io
Abandoned Italy: I Explored An Abandoned Italian GHOST CITY - Hundreds of houses with everything left behind
#abandoned #urbex #italy
00:00:00 Introduction
00:03:00 What's left of the city after the quake?
00:05:13 Opening Title - Italy Series 2.0
00:05:43 A City For Myself
00:08:07 The main square (center)
00:17:48 Orientation
00:21:05 Hidden overgrown back alleys
00:22:44 The scorpion's den
00:25:57 Entering the first houses
00:29:37 A time-capsule
00:33:54 Why did the residents never come back?
00:35:05 Foggy mornings
00:36:21 Exploring the West part of the town
00:38:07 Shoplifting
00:40:15 Cobbled avenues
00:44:23 How could this have been prevented?
00:45:34 Double trouble
00:45:59 Exploring the East part of the town
00:47:08 The Grand Mansion
00:59:48 What happened immediately after the quake?
01:02:04 Scaffold
01:02:48 Leakage
01:10:34 Back into the streets
01:14:31 Flower Power
01:15:49 Loneliness
01:17:50 Apocalypse
01:19:52 Pristine abandoned house
01:23:15 Wine Cellar LG
01:24:05 Watch your step
01:27:26 The Main Street
01:31:28 The Chapel of the lost Skull
01:32:50 More houses
01:35:07 Church with underground crypts
01:41:03 The Palace
01:47:44 The Stairs
01:48:22 I'm not alone...
01:49:18 A closed treasure
01:51:29 Leaving the red zone
01:54:15 The vivid outskirts
01:55:52 Detention (the primary school)
02:01:04 The Last Detour
02:03:49 Clean
02:08:00 Walking back
02:10:51 Return to the square
02:12:29 The Future
02:13:41 Outro
25 Hour Omori Marathon :3 [Part 1] [VTuber] [Stream Archive]
Gameplay starts @ X:00
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Stream Date: October 25 & 26
Asset Credits are in my about section on Twitch.
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